/* * ==================================================================== * Licensed to the Apache Software Foundation (ASF) under one or more * contributor license agreements. See the NOTICE file distributed with * this work for additional information regarding copyright ownership. * The ASF licenses this file to You under the Apache License, Version 2.0 * (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * * http://www.apache.org/licenses/LICENSE-2.0 * * Unless required by applicable law or agreed to in writing, software * distributed under the License is distributed on an "AS IS" BASIS, * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. * See the License for the specific language governing permissions and * limitations under the License. * ==================================================================== */ package org.apache.poi.sl.draw; import java.awt.Dimension; import java.awt.Graphics2D; import java.awt.Insets; import java.awt.geom.Rectangle2D; import java.awt.image.BufferedImage; import java.io.IOException; import java.io.InputStream; /** * Classes can implement this interfaces to support other formats, for * example, use Apache Batik to render WMF, PICT can be rendered using Apple QuickTime API for Java: * *
 * 
 * public class MyImageRendener implements ImageRendener {
 *     InputStream data;
 *
 *     public boolean drawImage(Graphics2D graphics,Rectangle2D anchor,Insets clip) {
 *         // draw image
 *       DataInputStream is = new DataInputStream(data);
 *       org.apache.batik.transcoder.wmf.tosvg.WMFRecordStore wmfStore =
 *               new org.apache.batik.transcoder.wmf.tosvg.WMFRecordStore();
 *       try {
 *           wmfStore.read(is);
 *       } catch (IOException e){
 *           return;
 *       }
 *
 *       float scale = (float)anchor.width/wmfStore.getWidthPixels();
 *
 *       org.apache.batik.transcoder.wmf.tosvg.WMFPainter painter =
 *               new org.apache.batik.transcoder.wmf.tosvg.WMFPainter(wmfStore, 0, 0, scale);
 *       graphics.translate(anchor.x, anchor.y);
 *       painter.paint(graphics);
 *     }
 *
 *     public void loadImage(InputStream data, String contentType) throws IOException {
 *         if ("image/wmf".equals(contentType)) {
 *             this.data = data;
 *             // use Apache Batik to handle WMF
 *         } else {
 *             super.loadImage(data,contentType);
 *         }
 *     }
 * }
 * 
 * 
* * and then pass this class to your instance of java.awt.Graphics2D: * *
 * 
 * graphics.setRenderingHint(Drawable.IMAGE_RENDERER, new MyImageRendener());
 * 
 * 
*/ public interface ImageRenderer { /** * Determines if this image renderer implementation supports the given contentType * @param contentType the image content type * @return if the content type is supported */ boolean canRender(String contentType); /** * Load and buffer the image * * @param data the raw image stream * @param contentType the content type */ void loadImage(InputStream data, String contentType) throws IOException; /** * Load and buffer the image * * @param data the raw image bytes * @param contentType the content type */ void loadImage(byte[] data, String contentType) throws IOException; /** * @return the dimension of the buffered image */ Dimension getDimension(); /** * @param alpha the alpha [0..1] to be added to the image (possibly already containing an alpha channel) */ void setAlpha(double alpha); /** * @return the image as buffered image */ BufferedImage getImage(); /** * @param dim the dimension in pixels of the returned image * @return the image as buffered image * * @since POI 3.15-beta2 */ BufferedImage getImage(Dimension dim); /** * Render picture data into the supplied graphics * * @return true if the picture data was successfully rendered */ boolean drawImage(Graphics2D graphics, Rectangle2D anchor); /** * Render picture data into the supplied graphics * * @return true if the picture data was successfully rendered */ boolean drawImage(Graphics2D graphics, Rectangle2D anchor, Insets clip); }